SteamOS will provide access to popular music and video services, along with games and community features from the Steam online marketplace, and is designed to be used in the living room on large screens, powered by either a conventional PC or purpose-built Steam Machine.
Valve Software founder and CEO Gabe Newell has been pretty clear over the past year that Linux is a key platform for the company going forward. Newell, a Microsoft alum, was dismissive of Windows 8 last year, and the company shipped a Steam client for Linux in February; now has nearly 200 games running on the open-source OS which will also be default foundation for theSteamOS gaming operating system.
In case Valve's multi-tiered investment in Linux gaming weren't clear enough fromSteamOS, the Steam Controller and Steam Machines, the company's also joining the ranks of The Linux Foundation membership. Valve Linux head Mike Sartain calls the news, "one of the many ways Valve is investing in the advancement of Linux gaming"; he sees the move as yet another step for Valve toward its bigger goal of popularizing accessible Linux-based gaming.
Following the official unveiling of its Linux-based SteamOS back in September, Valve has announced that it is joining The Linux Foundation, a nonprofit group of companies and individuals devoted to promoting and advancing the open source community.
Valve, creator of the Steam gaming platform and a video game studio and publisher in its own right, is the latest company to join the Linux Foundation – a nonprofit organization tasked with nurturing and advocating the open-source operating system.